At the time the news broke, we hadn't had the chance to check out the game ourselves to see what the new patch brought to gamers that owned ATI video cards. It turns out that ATI's developer relations team sat down with Ubisoft Montreal and spent a considerable amount of time working together with them to develop a Shader Model 2.0 path for their current generation video cards. "we reported that Ubisoft Montreal had updated their excellent Sneak 'em Up - Splinter Cell: Chaos Theory - with patch 1.04, allowing ATI's video cards to make use of a Shader Model 2.0 path inside the game. Well, maybe on 1.4, but it looked like shit. They added 2.0 support via patch, otherwise I couldn't be able to play it on my radeon 9600 pro. But I thought it was outta the box 1.4 and 3.0?
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